Please note, that the downloads available here date back to the turn of the millenium.
The amazing and classic PPG Wave 2.V synthesizer is now available as a VST Instrument for your PC or Mac VST system! It looks, functions and sounds just like the original Wave 2.3 but with all the power, control and flexibility of a VST environment, such as Cubase VST! The outputs appear directly in the VST mixer, so effects and EQ can be applied like any other audio channel. Download Waldorf - PPG Wave 3.V v1.2.0, Nave v1.15, Largo v1.7.0 VSTi, VSTi3, AAX, AU WIN. OSX x86 x64 via torrent or magnet link. Not logged in.
Waldorf is offering the classic VST plug-ins Attack, D-Pole und PPG Wave 2.V in a bundle named Waldorf Edition. The revised plug-in versions in the Waldorf Edition can be used in current sequencers running on current operating systems.
Waldorf PPG Wave 2.V 1.2.0 Update [3.996 KB]
Waldorf PPG Wave 2.V 1.2.0 Update [1.590 KB]
Wave SimulatorPPG Wave 2.2 / 2.3 / EVU Simulator-Together with Paul Maddox, I developed a hardware/software combination todrag the PPG Waveterm into modern times. I haven't found the time yet to finish it - other projects, like, consume too much of my time. Besides,the capabilities of today's average computers have grown to a point where it'srelatively easy to simulate a complete synthesizer, with only minutedifferences, inside the PC. That's what I did.
A demo version of thestandalone variant can be found, as part of the Waveterm C demo. This demo version has been speciallycrafted to complement the WTC32 Demo version. It emulates a complete PPG Wave;that means, this simulation consists of a simulated 6809 processor with asimulation of practically all peripheral chips that runs the original PPGsoftware. This way, WaveSimD is nearly 100% compatible to an original PPG Wave.In fact, the simulation is so accurate that I've developed thecompletely (except for the final tests) on the full version ofWaveSim.Sonically, it isn't yet absolutely the same as the original, but it comesreally close; close enough to allow a really good impression how, for example, agenerated wavetable would sound if it had been sent by the full Waveterm C to areal PPG Wave 2.3.WaveSimD is a demo version. This means that it has some limitations which thefull version does not have:no MIDI; WaveSimD is intended for the sole purpose ofcomplementing the WTC32 Demo.
For that, MIDI is not necessary. The fullversion includes a complete MIDI interface - and even allows to remotelycontrol each and every knob and external input (Program Switch, for example)via Midi CC messages.fixed to Wave 2.3 V6 (full version can be Wave 2.2V3/V4/V6/V8, 2.3 V6/V8, EVU V2/V3/V4)bad long-term memory; it always comes up with the factorysettings (full version keeps the RAM contents for each of the possible modesbetween invocations)reduced controls; the full version can be tweaked farbeyond the possibilities of a real Wave (for example, the filters can beturned on and off, tuned over a range of 2 octaves.). But it works perfectly with Waveterm C (demo and full version). VST VersionAs noted above, I'm also creating programs in the VST area (and its little brother ). In parallel,I also created a VST variant of WaveSim.
This one works inside a VST host, be ita big sequencer package or a small 'standalonifier' like SAVIHost or Tobybear's. It doesn't have the full feature set yet (the debugging part is stillmissing), and some parameters that are easily tweaked in the standalone versioncan only be reached by parameter automation, but it works quite well already.Please note that the simulation really is as accurate as possible; that is,while it has a keyboard, this is not velocity-sensitive (notes turned on by MIDIare using the velocity information), but the PPG-style aftertouch can besimulated by dragging the mouse up and down on pressed keys. All the knobs andkeys on the UI are implemented as automated parameters, so you can even recordand playback knob movements and/or data changes to the current program.It comes in two flavors: a simple Wave 2.2 V6 simulation and thefull-featured package that can simulate a Wave 2.2, Wave 2.3, or EVU in varioussoftware versions (you can even load custom OS EPROM images into this one). Wave 2.2 V6 SimulationThe Wave 2.2 V6 simulation is freely available. A donation to my PayPalaccount usingas recipient and WaveSim as title would be nice, but I don't insist on it.You can download the current version(.zip file, 345K).' S the same thing for host programs that can only deal with VST 2.3 PlugIns(.zip, 338K).Some additional sound banks (direct conversions of) are (.zip file, 31K).Features:8 voices, monotimbral, Stereo outputMIDI (wouldn't work as a VSTi otherwise)OS: PPG Wave 2.2 V6Factory Sound Set (mostly not veryimpressive:-)Program, Sustain, Trigger signals can be sent by parameterautomationYou can download an up-to-date (hehe.
From 1985 or so:-) German manual forthe original Wave 2.2from. An English manual isthere, too, but it's a very early version. As far as I remember,should containa more up-to-date one, if you need it.
A converter between V8.3 SysEx files,Waldorf PPG Wave 2.V sound banks, and Wave 2.2 V6 sound banks can be found. Compatibility listThis Plugin has been tested with the following VST hosts (inalphabetical order):Ableton Live Lite 5.2Hermann Seib VSTHost, SAVIHost, Audio Station Host:-)Raw Material Software Tracktion V1.6Steinberg Cubase VST/32 5.1, SX 1, SX 2, 4Synapse Audio Orion V7.62Topten Software Cantabile 1.2 LiteXT Software EnergyXT 2.5.1Compatibility with other programs is very likely given, but itcan't be guaranteed since no two VST programs really work in an identical way.I'd be grateful to receive test reports with other hosts that I don't haveaccess to. Wolfgang Palm's Wavetables '08WolfgangPalm has kindly provided a set of sound banks for WaveSim!The complete package can be downloaded.Here is Wolfgang's description: BackgroundIn the years 2004and '05, I occupied myself extensively with Sine Modeling, and invested muchtime into the development of analysis algorithms. In 2006, Itried to reduce some results of these analyses down to a point where theycould be reproduced by a Wavetable synthesizer. Of course, this alsostimulated me, since at the end of the '70s I had no analysis tools at handwhen I created the first Wavetables for the System 340.In 2008, I came to know Hermann, and he let me in on hisworks on the Wave software. In parallel, Hermann had developed a VST PlugInthat practically simulated an original Wave with the original EPROM code ona PC!From that, it only was a little step to test my Wavetableexperiments on his WaveSim, and we were both quite excited.
Unfortunately,the whole thing went to sleep for some time. But now it has grown to apoint where you can put a complete Wavetable + parameter set into a.fxbbank and load it back from there.DetailsThe wavetables I made are grouped in the followingcategories: A = Analysisanalyzed from samplesS = Syntheticgenerated by rulesU = Utteranceanalyzed from speechM = Mixing + Merginggenerated by mixing + merging of 2 WavetablesV = Vowelsresonators analyzed from vowelsPlease remember: this is a simulation of the original Wave 2.2 / 2.3 which you are usinghere, with all itsrestrictions and oddities!WaveSim was always thought as a 100% simulation of the original.
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